Developing Turn-Based Multiplayer Games by Yadu Rajiv PDF Download

Download Developing Turn-Based Multiplayer Games by Yadu Rajiv PDF eBook free. The “Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS” is an impressive book for game developers for learning Turn-Based Multiplayer Games.

Developing Turn-Based Multiplayer Games by Yadu Rajiv PDF Book Review

“Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS” is one of the best books about game development. Yadu Rajiv is the author of this book. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. The engaging and clear-cut writing style will help readers learn key concepts through concise explanations and practice. You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design. You will learn and discover the architecture of GameMaker Studio 2, add new features to your game with NodeJS modules, integrate GameMaker Studio 2 with NodeJS, and master GameMaker Studio 2’s built-in networking functions.

Developing Turn-Based Multiplayer Games by Yadu RajivYou will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session. GameMaker Studio users who want to understand how the networking components of GMS 2 work can take benefit from this book. This book does exactly what it promises on the cover it’s crammed with detail and has an intensely practical approach, but it’s well organised enough that you can keep it around as a handy reference.

Detail About Developing Turn-Based Multiplayer Games by Yadu Rajiv PDF

  • Name: Developing Turn-Based Multiplayer Games
  • Author: Yadu Rajiv
  • ISBN: 1484238605
  • Language: English
  • Genre: Game Development
  • Format: PDF
  • Size: 2 MB
  • Pages: 244
  • Price: Free

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